Tapping into the historically disappointing world of videogame adaptations, Duncan Jones' rather ambitious take on Warcraft – a popular real-time strategy game played by millions of fans around the world hasn't done much to change the perception that games just don't translate all that well into films. While it has a big, sprawling universe to play with, Warcraft's timeworn plot and over-the-top epic fantasy ambitions are difficult to digest.

The story begins with a fearsome tribe of giant Orcs fleeing their former rundown land of Draenor and entering the peaceful realm of Azeroth - a land ruled by King Llane (Cooper) and Lady Taria (Negga). Guided by Orc chief Blackhand (Brown) and Gul'dan's (Wu) fearsome and unwavering leadership, the Orcs soon begin waging attacks on unsuspecting humans with the intention of claiming their land as their new home.

However, not all Orcs are happy with the savagery of the recent attacks, including Orc Soldier Durotan (Kebbell), who is worried about Gul'dan's ruthless tactics and believes that a co-existence with the humans is possible. Meanwhile, in Azeroth, the King has called upon his loyal knight, Anduin Lothar (Fimmel), to come up with a plan of defense against the merciless tribe.

This basic plot is just the tip of the iceberg; with at least another ten characters and a handful of other subplots, Warcraft is one complicated and overwritten mess. Those unfamiliar with the videogame will definitely have a hard time understanding what's going on, with Jones – who co-writes the script with Charles Leavitt - offering very little explanation and background to the creatures and the history behind the fantasy worlds they inhabit. Featuring every single epic fantasy trait under the sun, the film struggles to balance one too many ideas and never really stops for effect or any significant development for audiences to connect to.

The heavy CGI presence – you can almost see the green screens – is also another damaging factor to the production. While one could reasonably argue that there is plenty of craftsmanship involved with each and every shot, the sloppy and often heavy-handed editing, as well as the synthetic feel of the entire setup, gives this overcrowded film a seemingly empty presence. Another videogame movie misfire.